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Description
Part 3 of 3 of a commission for in which I was tasked to redesign the armor of each character to fit their personality and fighting style.
Here I used a hexagonal honey comb configuration in the armor's material which confers the suit both protection and elasticity to not hinder any freedom of movement while she conducts the high speed hit-and-run tactics of her combat style and sonic blasts attacks she prefers. The design is very reminiscent of a sprinter athlete and the specialized shoes and gloves are highly resistant to the friction that constant stops-and-go maneuvering generate.
Side note: also pointed out something I must have done subconsciously; Hexagon --> 6 is multiple of 2x3 which, for obvious reasons, fits perfectly with Felicia's design. It is pretty crazy how comfortable I've gotten drawing her physiology, I dare say she has become my favorite in the team
Here I used a hexagonal honey comb configuration in the armor's material which confers the suit both protection and elasticity to not hinder any freedom of movement while she conducts the high speed hit-and-run tactics of her combat style and sonic blasts attacks she prefers. The design is very reminiscent of a sprinter athlete and the specialized shoes and gloves are highly resistant to the friction that constant stops-and-go maneuvering generate.
Side note: also pointed out something I must have done subconsciously; Hexagon --> 6 is multiple of 2x3 which, for obvious reasons, fits perfectly with Felicia's design. It is pretty crazy how comfortable I've gotten drawing her physiology, I dare say she has become my favorite in the team
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Comments1
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Felicia looks fantastic! Thanks for making this.